The product
One chapter.
Many future memories.
Below is a working chapter, not a video of one. Answer it the way a child would — including getting one wrong.
Try it
Class 6 Science · Photosynthesis
Five minutes. Read-aloud on every question. The interesting moment is the wrong answer, so don't be careful.
Science · Class 6 · 5 minutes
Photosynthesis
Four questions. One of them you will probably get wrong — that is the interesting one, because it is where the product actually does something.
- What a leaf needs
- Plants make food, they don't collect it
- What happens without light
The loop
Seven steps. Five minutes. Most of it invisible.
The child sees a short challenge. Underneath, every answer moves a concept along its own schedule.
- 01
Retrieve
Pull it back from memory. No rereading.
- 02
Diagnose
A wrong answer says which kind of wrong.
- 03
Repair
A second explanation, aimed at that specific gap.
- 04
Apply
Use it somewhere new, not where it was learned.
- 05
Explain
Say why. Explaining is where it sets.
- 06
Reflect
Knew it, guessed it, or wasn't sure?
- 07
Reschedule
The next visit is booked before this one ends.
The wrong answer engine
A wrong answer is a signal,
not a failure.
“Incorrect” tells a child nothing. Before we explain anything, we work out which kind of wrong this was — then choose the explanation that fits it.
forgotten
Faded
It was learned. It just wasn't available today.
Bring it back sooner.
misunderstood
Crossed wires
A neighbouring idea got used instead of this one.
Explain it a second way, then retry.
missing prerequisite
Missing step
An earlier idea this one stands on isn't solid yet.
Return to the earlier concept first.
careless error
Slip
The thinking was right, the answer wasn't.
One quick retry is usually enough.
cannot apply
Knows it, can't use it
The definition is there, but not in a new situation.
Practise in a different context.
Rule-based today, and honest about it. The rules are written with the teacher who knows the chapter, which is why they say something specific instead of something generically encouraging.
When it comes back
The next visit is booked before this one ends.
Every answer sets its own return date. Confident and correct earns a long gap. A lucky guess earns a short one.
7 days
Correct, and you knew it
Stretch the gap. Harder recall sets harder.
2–3 days
Correct, but unsure
A wobble is a soft memory.
1–2 days
Wrong, then repaired
Check the repair while it's fresh.
Sooner, differently
Missed twice
Shorter gap and a second explanation.
A sensible starting ladder, not a validated model of human memory. It improves as real retrieval data arrives.
Ages and languages
Same loop. Different shape at every age.
The retention loop doesn't change between six and sixteen. What changes is what a question looks like. The MVP ships one band; the content model already carries the rest.
6–8
PlannedStories, characters, simple visuals, audio, things to move.
9–11
In the MVPPuzzles, visual challenges, exploration.
12–14
PlannedMysteries, real-world situations, challenges.
15–18
PlannedCases, debates, application, creation.
Every question carries four channels
Text, audio, visual, language. A child who reads slowly is never blocked by the reading — only by the thinking.
Language
English in the MVP. Hindi and Bengali are content files, not a rebuild — no visitor-facing string lives inside a component.
One term. One class group.
Become a Founding School.
A pilot is one term, one class group, and a report at the end telling you what actually stayed.